Everyone knewย Love Doppelgรคngersย was a terrible title, but no one knew what to call it instead. They had lived with the title for so long that it had almost become good by sheer virtue of repetition and familiarity. It was not, in fact, good. As Sam said to Marx, โLove Doppelgรคngersย is an excellent title if we want twelve people to play this game.โ Unfair couldnโt afford that. After the modest performance ofย Both Sides, Love Doppelgรคngersย needed to work commercially.
The one person who didnโt knowย Love Doppelgรคngersย was terrible: Simon Freeman, the person who had come up with it. Simon had studied German in school and had an adolescent obsession with all things Kafka. โI donโt think itโs that bad,โ Simon said, feeling offended at Samโs utter certainty that it was terrible. โWhy wonโt it work?โ
โNo one knows what a doppelgรคnger is,โ Sam said.
โLots of people know what a doppelgรคnger is!โ Simon defended his title.
โMaybe not enough people know what a doppelgรคnger is,โ Marx amended Sam.
Sadie thought sheโd quite possibly lose her mind if one more person said doppelgรคnger.
โIf kids know one German word, itโs โdoppelgรคnger,โ โ Simon said. โWhat kids are these?โ Sam said. โAre they all in AP English?โ
โWell, then, they canย learn,โ Simon said. โWe can put a definition on the cover, a footnoteโโ
โA footnote? Are you kidding? You know what says,ย Get ready for a great time gaming? A cover with a footnote,โ Sam said.
โYouโre an asshole,โ Simon said.
โWhoa, Simon. Calm down,โ Ant said.
โHe went to Harvard. He should stop pretending like heโs down with the people.โ Simon turned back to Sam. โYouโre being perverse. There are tons of cryptic titles in games:ย Metal Gear Solid. Suikoden. Crash Bandicoot. Grim Fandango. Final Fantasy.ย They work because they sound cool.โ
โButย Love Doppelgรคngersย does not sound cool,โ Sam said.
โThe whole game is literally a love story with doppelgรคngers, so we should have a title that reflects that,โ Simon said. โAnd people do know what a doppelgรคnger is.โ
โHonestly, I donโt think most people do,โ Sam said.
โWell, maybe we donโt want those people to play our game, then,โ Ant said, coming to his partnerโs defense with exactly the wrong argument.
โNo, we wantย everyoneย to buy this game,โ Sam said. โSimon. Ant. Listen, we love this game. Itโs your game, and we completely believe in you as artists. But we want the game to sell a million copies. Do you want to cut off the gameโs legs over a completely unsubstantiated conjecture that kids in Montana know the word โdoppelgรคngerโ?โ
Sadie thought Sam sounded exactly like Dov the day heโd told them Ichigo needed to be a boy. She felt a bit sorry for Simon and Ant.
The boys turned to her. โSadie,โ Ant said, โwhat do you think?โ
Sadie knew they trusted her more than Sam, and she wanted to side with them. โI think,โ she said, โthat Americans hate umlauts. Sorry, guys.โ
Simon and Ant exchanged looks. โSheโs right,โ Ant said. โFine,โ Simon said. โWhat are we going to call it, then?โ
Sam called a company meeting to brainstorm new titles. He rolled out the trusty whiteboard that had traveled with them from Cambridge to Los Angeles. At this point, the whiteboard was no longer white, and its permanent palimpsest was an archive of Unfairโs last five years. Marx said to Sam, โWe can afford a new whiteboard, you know.โ
But Sam resisted throwing the whiteboard out. He felt it possessed a talismanic power. โNot one that says โProperty of the Harvard Science Centerโ on the side.โ
โWell, right,โ Marx said. โEven better, then, because it wonโt be a monument to your moral turpitude.โ
โOkay,โ Sam said to the assembled employees of Unfair. โNo one leaves until weโve got a new title. No idea too stupid.โ He brandished his dry-erase marker like a sword, and he wrote their suggestions on the board.
Love Doubles Love Strangers
Love Stranger High School High School Love Doubles The Doppelgรคnger
The Doppelgรคnger Who Loved Me Doubles High
Couples High Wormhole Love Story Wormhole High
I Am in Love with a Doppelgรคnger The Doppelgรคngerโs Love Story Love Tunnels
Dirty Love Tunnels
Dark and Dirty Love Tunnels
Dark and Dirty High School Love Tunnels S*xy High
Dirty S*xy High
Dirty Crazy S*xy High
And about two hundred more titles that were variations on, or de-evolutions of, the same.
โThese are awful,โ Sam said, after they had been at it for around two hours. โTheyโre great for a porno or an unpublished German novel about pedophilia, but horrible for a four-quadrant video game.โ
During s*x with Zoe that night, Marx was still ruminating about titles forย Love Doppelgรคngers,ย and that made him think about his own high
school years at the International School of Tokyo. Marx had been the captain of the chess team, and the team had gone across town to compete with another high school chess team. (Marxโs school was number two in Tokyo; the other team, number one.) When they arrived at the other high school, they found that the building was almost identical to their high school, but with everything in reverse. The high schools must have been built at the same time and from the same architectural plans. The team had joked that maybe they would find alternate versions of themselves and their teachers in the buildings. The captain of the other chess team had introduced himself to Marx quite formally: โTeam Captain Watanabe, I am your counterpart.โ He could still hear the Katakana in the way the boy had pronounced the English loanword โcounterpart.โ
For the rest of their lovemaking, Marx could barely concentrate. He didnโt want to forget the word โcounterpart,โ but he also didnโt want to interrupt s*x with Zoe to write it down. But Zoe could sense Marxโs distance. โWhere are you?โ she asked.
Counterpart Highย came out the second week of February 2001 and was an instant best seller for Unfair. By its third week of release,ย Counterpart High,ย orย CPH,ย as it was known by fans, had significantly outsoldย Both Sides,ย and Marx immediately set the boys to making a sequel. Unlike Sadie, Simon and Ant liked sequels and didnโt see them as a sellout. They claimed that they had imaginedย CPHย as a quartet anywayโa game for each year of high school.
By its tenth week of release,ย CPHย was the best-selling PC game in America. PlayStation and Xbox ports were already in the works, and there was talk of porting it to Nintendo.
By the end of the year,ย CPHย would outsell the originalย Ichigo.
The staff who had worked onย Both Sidesย were moved over toย CPH2. Until they could lease additional office space, Sadie ceded her office to Simon and Ant, and moved down the hall, to share with Marx. When Marx needed privacy, Sadie would use Samโs office, or she would walk home to Clownerina. Sadie didnโt mind losing her office. She and Sam hadnโt settled on an idea for their next game, and she wasnโt working much anyway. They
occasionally tossed concepts back and forth, but nothing seemed to inspire either of them to action. Sam occasionally floated the idea of makingย Ichigo III,ย but Sadie thought that felt like retreat. For the first time in five years, they didnโt actively work on a game.
Sadie was not, by nature, ungenerous, and she didnโt begrudgeย Counterpart Highย its success. She felt excited for Marx, her partner, and his ability to spot talent. She felt excited that her company was going to be significantly in the black for 2001, despite the disappointing sales ofย Both Sides. She felt, perhaps, old. She was still only twenty-five, but until that point, she had always been the youngest in any room sheโd been in, and she had derived power from that. Even though Simon and Ant were only a handful of years younger than her, they seemed like they were from a different generation than Sadie and Sam. They didnโt have the same issues she had. Theyย likedย sequels! They didnโt care about building their own engines, or who got credit for what, or where a good idea came from. They had been playing games since they were in diapers. Their presence, in combination with the failure ofย Both Sides,ย made her feel ancient and out of touch.
Though Sadie didnโt see it that way,ย Counterpart Highย was her accomplishment, too. The game had been built, in part, using Sadieโs engine, andย Counterpart High: Sophomore Year,ย would be built on an improved version of Oneiric. The tech Sadie had created was worth more than the game she had created it for. When Marx came to her with the idea to use Oneiric forย Counterpart High,ย Sadie agreed. She liked the gameโs pitch, and she liked Simon and Ant. How could she not like them? They reminded her of Sam and herself. Although a difference between the boys and her team was that Simon and Ant were lovers, too. Sheโd watch them working and would feel a touch ofโฆIt was hard for her to articulate what. A nostalgia for something that had never been? An envy at their intimacy? She wondered what it would have been like if Sam had been her lover. It wasnโt as if she had never thought of it. But Sam had always been so guardedโhe was a boy, and also a windowless and doorless tower. She had never found his entrances. She had never kissed him except on the cheek or
the forehead. She had, in fourteen years, only intentionally touched him a handful of times, and he had always seemed uncomfortable when she did. And in the end, she had decided she preferred being his creative partner to being his lover. There were so many people who could be your lover, but, if she was honest with herself, there were relatively few people who could move you creatively. Still, when she watched Simon and Ant, she felt that their personal relationship was riskier than her and Samโs, though maybe it was more rewarding, too.
Sometimes, she would see them at the end of the day when they were heading back to their apartment in West Hollywood, and she would notice Ant carry Simonโs bag or offer him some other small kindness, and she would think,ย It must be nice to have that, to have someone to share your life and your work with.ย She had been so lonely in the months sinceย Both Sidesย had come out. But it was different for Simon and Ant, she decided: Simon and Ant were both men. If Sadie and Sam had been lovers, Sadie was certain she would have been seen as Samโs helpmate, and not as an artist in her own right. Many people saw her that way already.
Because they had built the game using her engine, Sadie was intimately involved in the making ofย Counterpart High,ย and she knew the boys viewed her as a mentor. She had liked advising them, though it was a new experience for her to be generous in that way. It was strange to invest yourself in work that was not your own. She felt a new appreciation for Dov
โfor how willing he had always been to share his knowledge and his time, for what a good teacher he had been, if nothing else. Whenย Both Sidesย had failed, the world had gone so quiet. One of the few people who had called her was Dov, and she owed him a callback. Marx was on the phone, so she went into Samโs office.
โBrilliant one! I saw the California area code, and I was hoping it was you.โ
Dov told her a bit about what he was working on: a new game, and he was consulting for an AI company in Silicon Valley. He asked her about her work, and she mentioned producing for Simon and Ant and how popularย CPHย was. โItโs to Marxโs credit,โ Sadie said. โAnd to a lesser extent, Samโs.
They both wanted to use California as an opportunity to produce for other people. Maybe they knew before I did thatย Both Sidesย would tank? Weโve got seven games currently in production or postproduction.โ
โAnd many of them are using your engine, yes?โ
โSome of them,โ Sadie said. โAt least itโs good for something.โ Sadie paused. โWere you ever jealous whenย Ichigoย started to take off?โ
โNo,โ Dov said. โNot even a little?โ
โI saw you as an extension of myself,โ Dov said. โI have an enormous ego. Your accomplishments were my accomplishments. Youโll probably think this makes me a monster.โ
โYou were a garbage boyfriendโโ โThank you. Itโs not a lie.โ
โBut you were a great teacher. Thatโs what I was thinking today. No one took my work seriously until you did.โ
โI just wanted to have s*x with you.โ โDonโt say that!โ
โIt isnโt true anyway. Youโre exceptional, kid. You know that.โ
Sadie paused. She looked at Samโs shelves, which were a veritable museum of Ichigo history and merch: Ichigo hats, books, comic books, coloring books, T-shirts, figurines, paper dolls, stuffed animals, dishes, rice cookers, cookie jars, costumes, handheld games, board games, bobbleheads, bedsheets, beach towels, tote bags, bath balls, teapots, bookends, etc. There was not a product in the world that couldnโt be stamped with Ichigoโs likeness. โI want your advice about something,โ Sadie said.
โOf course.โ
โHow do you get over a failure?โ
โI think you mean aย publicย failure. Because we all fail in private. I failed with you, for example, but no one posted an online review about it, unless you did. I fail with my wife and with my son. I fail in my work every day, but I keep turning over the problems until Iโm not failing anymore. But public failures are different, itโs true.โ
โSo, what do I do?โ she asked.
โYou go back to work. You take advantage of the quiet time that a failure allows you. You remind yourself that no one is paying any attention to you and itโs a perfect time for you to sit down in front of your computer and make another game. You try again. You fail better.โ
โI donโt know if I have a better game in me thanย Both Sides,โ Sadie said. โI donโt know if I can be that vulnerable again.โ
โYou do and you can. I believe in you. And you arenโt failing, Sadie. Your game failed, yes. But you just told me: your company is succeeding. This is a company built on your technology, your good judgment, your labors. Embrace that.โ
Sadie picked up a squishy Ichigo stress ball and she squeezed until Ichigo was buried in her palm.
โSeeing anyone?โ Dov asked lightly. โThe guy in the band with the pretentious name?โ
โDov, that was a million years ago,โ Sadie said. โI havenโt spoken to Abe Rocket in years.โ
โAbeย Rocket,ย gross. So, what else is new? You canโt be all games and no play.โ
What had she been doing? Working on games that werenโt her own. Improving Oneiric. Endless office meetings about things she didnโt care about. On the weekends (mostly), smoking copious amounts of weed. Playingย Grand Theft Auto, Half-Life, Mario Kart, Final Fantasy. Readingย Harry Potterย or whatever book Oprah had told her mom to buy. Sneaking out of the office in the middle of the afternoon to go to the movies with her grandmotherโFreda favored romantic comedies with the misadventures of โhapless goyish blond girls.โ Weighing which breed of dog she should get, but not doing anything about it. Googling former rivals and games that had come out the same season as hers. Reading online reviews of her games (insisting that she wasnโt). Generally, obsessively, licking her wounds. What a funny turn of phrase, she thought. Licking your wounds would only make them worse, no? The mouth was filled with so much bacteria. But Sadie knew it was easy to get addicted to the taste of your own carnage.
โMy older sister is getting married,โ Sadie said. She let the Ichigo stress ball return to its normal size.
Dr. Alice Green, in her final year as a cardiology resident, was getting married to another doctor, not coincidentally a pediatric oncologist, and she had appointed Sadie the maid of honor. Consequently, Sadie and Alice were spending more time together than they had since they were kids. Sadie was bored with the mundanity of wedding planning, but glad for the distraction and the time with Alice.
The prior week, the sisters had been at the stationer in Beverly Hills, looking atย Oxford English Dictionaryโsized binders of white invitations.
โThere are so many variations on white,โ Alice commented. โBut this white one is great,โ Sadie said.
โItโs so different than the myriad other white ones. How will I ever choose?โ
But Alice and Sadie did manage to choose a white invitation and then, to reward themselves, they went to lunch at Fredaโs favorite Italian restaurant.
โOh! I wanted to tell you!โ Alice said. โI played your game!โ โIโm impressed. How did you ever find the time?โ
โItโs my sisterโs game. Of course I found the time.โ Alice paused. โI didnโt know if I would like it when I heard what it was about. But it was so good, Sadie. Iโm honored that you gave the character my name. I loved the Mapletown parts especially. I didnโt know until I played the game how much you understood about what I was going through back then. I thought you were just resentful that you couldnโt go to Space Camp and that Mom and Dad essentially ignored you for two years.โ
โFor the record, Iย wasย resentful. I will always regret Space Camp. But Alice? Mapletown was all Sam. I had pretty much nothing to do with it.โ
โThat canโt be true.โ
โHonestly, it was Sam. He made Mapletown; I made Myre Landing.โ โWell, whose idea was it to call the main character Alice?โ โHonestly, I donโt remember, but I think it was Samโs.โ
โI liked the whole game,โ Alice said. โTruly.โ
โThank you.โ
โIโm so proud of you.โ Alice grabbed Sadieโs hand across the table. โBut when Alice Ma dreams of her funeral, thereโs a tombstone in the graveyard that reads โShe died of dysentery.โ You must have put that there for me. Thatโs our joke.โ
โNope. Sam again. Heโs kind of coopted that joke to tell you the truth.โ โWell, give Sam my compliments,โ Alice said, as she paid the check. Alice always insisted on paying even though Sadie made more money.
โMaybe I should invite him to the wedding?โ
Alice was not the only person who preferred Mapletown to Myre Landing. Marx, who followed online discussion of all Unfairโs games, had found groups of gamers who avoided playing the Myre Landing side andย onlyย played the Mapletown side as much as possible. They called themselves Mapletownies. Although critics had generally preferred Myre Landing, the gamers had embraced Samโs work. Marx did not discuss any of this with SadieโSadie, of course, already knew.