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Chapter no 62 – JAMESON

The Brothers Hawthorne

The key in Branfordโ€™s hand was made of shining gold, encrusted with green jewels.

Branford found the key first.ย A dull roar in his ears, Jameson turned back. On his way out of the cave, he didnโ€™t even bother feeling his way along the wall. He moved quickly, without a single safeguard in place to keep himself from falling.

Jamesonย hatedย losing.

He passed Katharine near the entrance but didnโ€™t say a word to her. Bursting back into the sunlight, Jameson wondered how long Branford had been in the cave. Minutes, definitely. But how many?

How much did he beat us here by?

Given his uncleโ€™s familiarity with the manor and the estate, Branford wouldnโ€™t have had to work to find his way out of the house, wouldnโ€™t have had to search for a way out to the edge or down the cliffs.

Had he even decoded Rohanโ€™s verbal clue? Or had he just assumed that of course there would be a key in one of the caves? Was that particular cave known as the smugglersโ€™ cave?

Had he played there with Jamesonโ€™s father as a child?

No.ย Jameson wasnโ€™t going to go down that rabbit holeโ€”or any rabbit hole other than figuring out where the hell the remaining two keys were.

Katharine and Branford are here. What about Zella?

What if she had already found one? What if the Game was already lost?

No.ย Jameson refused to give into that line of thinking.ย If Rohan

suspected how easily Branford would find the smugglersโ€™ cave key, then it wonโ€™t be the one that opens the prize box.

But it might be the one that opens my secret.

โ€œJameson?โ€

Averyโ€™s voice pulled him back to the present. Neither Katharine nor Branford had yet exited the cave.ย Unless thereโ€™s another way in and out.ย Yet another piece of information that Branford would have had from growing up here that Jameson didnโ€™t.

โ€œThe odds are stacked.โ€ Jameson said that like a fact, not a complaint. โ€œBranford knows this place. He got to the key first. And Katharineโ€”I donโ€™t know who exactly she is, or how far her connection to this family goes back, but Iโ€™d guess pretty damn far.โ€

Jameson would have bet everything he had that this wasnโ€™t her first trip to Vantage. Sheโ€™d clearly known Branford since he was a child.

Since my father and uncles were children.ย Thinking about Ian was a distraction right nowโ€”and if there was one thing that Jameson was certain of, it was that he couldnโ€™t afford a distraction.

Couldnโ€™t afford to lose another key.

โ€œWeโ€™ll head back up.โ€ Averyโ€™s voice was steady. โ€œThere are still two more keys out there, and given that four out of the five of us ended up at the caves first, I doubt this key isย theย key.โ€

Her mind had a habit of mirroring his own, and that meant that she knew as well as he did: The next key wasย theirs. It had to be.

 

 

They went back the way they came. And the entire time, Jameson was running through everything that Rohan had said before the start of the Game. The Factotum hadnโ€™t just intimated that heโ€™d given them enough information to findย aย key; heโ€™d suggested that they had what they needed toย win.

What were his exact words?ย Jameson could practically hear the old man quizzing him. Hawthorne games were won and lost based on attention to detail. Fortunes were made and lost based on the same.

Jameson summoned an image of Rohan talking and played back the

words heโ€™d saidโ€”exactly.ย If thatโ€™s your way of asking if Iโ€™ve made it easy for you all, Rohan had told Zella,ย I have not. No rest for the wicked, my dear. But it would hardly be sporting if I hadnโ€™t given you everything you needed to win.

Jameson watched where he was going, made sure that his foot never slipped. Avery was ahead of him, and he watched her climb, willing his mind to see what others might miss.

No rest for the wickedโ€ฆ

It would hardly be sportingโ€ฆ

Rohanโ€™s use of the termย smuggleย hadnโ€™t been accidental. He hadnโ€™tย accidentallyย left that book. What were the chances that every other turn of phrase heโ€™d used had been intentional, too?

Think back further.ย Jameson kept climbing up that cliff. Seventy feet off the ground. A hundred. No margin for error.

He went back over Rohanโ€™s every statement, starting at the top.

Hidden somewhere on this estate are three keys. The manor, the grounds

โ€”theyโ€™re all fair play. There are also three boxes. The Game is simple. Find the keys. Open the boxes. Two of the three contain secrets. Two of yours, as a matter of fact.

Jameson didnโ€™t dwell on that. One foot after the other, a hundred twenty feet up.

So, two boxes with secrets. In the third, youโ€™ll find something much more valuable. Tell me what you find in the third box, and youโ€™ll win the mark.

It was called a mark. Not a chip. Not a token. Aย mark. And why was aย markย necessary at all? It had already been established at that point that they all knew the stakes they were playing for.

Leave the manor and the grounds in the condition in which you found them. Dig up the yard, and youโ€™d best fill the holes. Anything broken must be mended. Leave no stone unturned but smuggle nothing out.

The stone and the turningโ€”that could have referred to the statue. But what if it didnโ€™t?

Two hundred feet up.

Likewise, you may do no damage to your fellow players. They, like the house and the grounds, will be left in the condition in which you found them. Violence of any kind will be met with immediate expulsion from the Game.

That seemed straightforward. The only words that even remotely jumped out to Jameson wereย conditionย andย damage.

Were they looking for something damaged?

Something for which the condition mattered a great deal?ย Art. Antiques.

Two hundred thirty feet up.

You have twenty-four hours, beginning at the top of the hour. After that, the prize will be considered forfeit.

โ€œThe top of the hour.โ€ Jameson wondered how many clocks there were in the manor.

Two hundred seventy feet up.

If thatโ€™s your way of asking if Iโ€™ve made it easy for you all, I have not.ย Jameson was retreading old ground now, and he and Avery had almost finished the climb.ย No rest for the wicked, my dear. But it would hardly be sporting if I hadnโ€™t given you everything you needed to win.

Jameson reached the top of the cliff and stepped onto solid ground.ย The Game starts when you hear the bells. Until then, I suggest you all let the wheels turn a bit and acquaint yourself with the competition.

โ€œYouโ€™re thinking,โ€ Avery commented, stepping back into her dress. โ€œYouโ€™re in deep.โ€

Deep in his own mind, deep in the weeds of the Game.

Jameson zipped her dress for her, but this time, he didnโ€™t linger on the task. โ€œIโ€™m going back through everything that Rohan said. There are certain phrases that stick out.โ€

โ€œSmuggle nothing out?โ€ Avery suggested wryly.

โ€œThat would be one,โ€ Jameson agreed, a low buzz building beneath his skin. โ€œBut not the only one.โ€

โ€œNo rest for the wicked.โ€ย That was the one Avery went for first.ย โ€œNo stone unturned.โ€ย She paused. โ€œIt reminds me of the first clue in my very first Hawthorne game. The idioms in your letters, remember?โ€

Jameson gave her a look. Of course he remembered. He remembered everything about those early days. โ€œTechnically,โ€ he said, โ€œthat wasnโ€™t your first Hawthorne game. The keys,โ€ he reminded her. They were a Hawthorne tradition.ย โ€œNo rest for the wicked. No stone unturned. Let the wheels turn a bit. Dig up the yard. Fill the holes. Anything broken must be mended. The mark.โ€

The possibilities and combinations twisted and turned in Jamesonโ€™s

mind.

The gate to the stone garden was still open. The moment Jameson stepped through, the moment he looked out upon the thousands and thousands of stones that paved the ground, he saw it.

โ€œLeave noโ€ฆโ€ he started to say.

โ€œโ€ฆ stone unturned,โ€ Avery finished. For a moment, they just stood there, staring out at this massive haystack, contemplating the possibility of one very small needle.

โ€œThere are probably a ton of stones in the manor, too,โ€ Avery commented. โ€œThe walls of the room we started in were stone.โ€

Jamesonโ€™s hand came to rest on the cast-iron lock. It had been unlocked when theyโ€™d gotten here. He turned it around, and there, on the back, he found a message.

HINT: GO BACK TO THE START.

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