Stepping into the gaming room was like stepping back in time to a ballroom from eras past. The towering ceilings made Jameson wonder just how far underground they were. He focused on that question, not the more obvious one: How long had Rohan known that Ian was Jamesonโs father?
And what else does he know?ย Jameson pushed back against the thought. He needed to focus on what mattered.ย Let nothing escape your notice. Take it all in. Know it. Use it.
The walls of the ballroom were made of pale wood. Gold moldings covered the ceiling, like something out of a Venetian palace. The shining white marble floor was partly covered with a massive, lush carpet, sapphire in color, struck through with gold. Ornate tables, obviously antique, were positioned strategically around the room. Different shapes, different sizes.
Different games.
At the closest table, a dealer dressed in an old-fashioned ballgown handed a pair of dice to an elderly gentleman.
โHazard,โ a voice said to Jamesonโs left.ย That Duchessย stepped into his peripheral view. โThe game youโre watching? Itโs called hazard.โ The duchessโs gown was jade green tonight, made from fabric that flowed with her movements, slit on either side up to her thighs.
Like Avery, she was holding a velvet pouch.
โItโs the predecessor of diceโor what you Americans call craps,โ the duchess continued. โBut a bit more complicated, Iโm afraid.โ She inclined her head toward the man with the dice. โThe person throwing is known as the caster. He picks a number no lower than five, no higher than nine. The
number chosen dictates the conditions under which you win or lose. Fail to do either after the first throw, and the number thrown becomes a part of the game as well.โ She smiled. โLike I said, itโs complicated. Iโm Zella.โ
Jameson raised a brow. โJust Zella?โ
โIโve always been of the belief that titles tell you less about the player than the game.โ Zella gave a graceful little shrug. โYou may use mine if you wish, but I do notโunless thereโs a reason to.โ
Every instinct Jameson possessed converged into a single thought:ย There is a reason for everything this woman does.
โAnd what about the two of you?โ Zella said. โWhat would you like to be called here at court?โ
โIโm Avery. Heโs Jameson.โ
The fact that Avery had answered the question let Jameson be the one to ask: โCourt?โ
โItโs how some people refer to the Mercy,โ Zella said. โThe bed of power and all that, just rife with politics and intrigue. For exampleโฆโ Her dark brown eyes roved over the roomโand the copious amounts of attention the three of them were now attracting. โAlmost everyone here tonight is now wondering if we know each other.โ
Avery studied the duchess. โDo you want them to think we do?โ
โPerhaps.โ Zella smiled. โThe Mercy is a place where bargains are struck. Deals made. Alliances formed. Thatโs the thing about power and wealth, isnโt it?โ she said, addressing the question to Avery. โMen who have a great deal nearly always want more.โ
The duchess held out an arm to Avery, who took it, and then and only then did Zella offer Jameson the other. He took it as well, and she led them through the room, a promenade that he knew with every bone in his body served her purposeโwhatever that purpose was.
โMen,โ Jameson echoed. Aside from the dealersโall female, all dressed in old-fashioned ballgownsโthere were very few women in this room.
โItโs rarer for women to be granted membership,โ Zella said. She shifted her gaze to Avery. โYou must be quite remarkableโor have something the Proprietor wants very much.โ
The Proprietor.ย Jameson could almost taste the thrill of his next impossible task.ย Get his attention. Win entrance to the Game.
โWoman to woman,โ Zella said to Avery, โlet me help you become a bit
more acclimated.โ She nodded to tables as she passed. โWhist. Piquet. Vingt-et-un.โ
Jameson didnโt recognize the first two games, but he was able to quickly figure out the last one. โTwenty-one,โ he translated. โAs in blackjack.โ
โIn the era in which the Devilโs Mercy was founded, it was known as vingt-et-un.โ
Jameson took that as an indication that the Mercy wasย supposedย to feel like leaving the worldโs present reality behind.
โI donโt suppose thereโs a poker table?โ Jameson said dryly.
Zella nodded to a set of ornate stairs. โPoker is played on the balcony. A recent addition. Seventy years ago, perhaps? As youโll discover, most games played here go back much further.โ
Jameson had the feeling that when the duchess saidย games, she wasnโt referring only to those being played on the tables.
โAnd the Proprietor?โ Jameson asked. โIs he here tonight?โ
โIโve found it best to assume heโs everywhere,โ Zella said. โWe are, after all, in his domain. Now,โ she continued, having finished their little promenade, โif the two of you will excuse me, I have an eidetic memory, a reputation at the tables, and a plan.โ The duchess turned her head toward Avery. โIf anyone here makes you uncomfortable or does something they should not, know that you have an ally in me. Outsiders should stick togetherโto a point. Bonne chance.โ
Jameson watched Zella walk away and mentally translated her parting words.ย Good luck.ย He scanned the room, taking it all in: so many games, so many possibilities, one task at hand. Feeling like an electric charge through his veins, Jameson turned to Avery and nodded to the staircase to the balcony overhead.
โWhat do you say, Heiress?โ Jameson whispered. โReady to lose?โ