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Chapter no 25

Tomorrow, and Tomorrow, and Tomorrow

Although professional reviews did not entirely determine a gameโ€™s fortunes in 2000, the reviews forย Both Sidesย ranged from mixed to bad:

โ€œFor those of you who have been eagerly awaiting the next release from Mazer/Green, letโ€™s get this out of the way:ย Both Sidesย isย notย a game for fans of the delightfulย Ichigoย series.โ€

โ€œSome of the graphics in Myre Landing are among the most beautiful visuals I have ever encountered in a game, but unfortunately, Myre Landing shares space with the maudlin Mapletown.โ€

โ€œWhile I enjoyed aspects of my play, the game is twice as long as it needs to be.โ€

โ€œBoth Sidesย suffers from a major identity crisis.โ€ โ€œIchigoย fans should skip it.โ€

โ€œโ€ฆthe game seems schizophrenic, as if it has been designed by two different people, and the play is unsatisfying.โ€

โ€œThe weather in Myre Landing is the best character in it.โ€ โ€œThe gameโ€™s ending is twice as clever as it needs to be.โ€

โ€œWe can all agree that we need more games with female MCs, but I didnโ€™t like either Alice Ma or Rose the Mighty.โ€

โ€œIchigoย is so different fromย Both Sidesย that it is hard to believe that the same set of designers made it. Maybeย Ichigoย is more Mazerโ€™s

game, andย Both Sidesย more Greenโ€™s? Mazer, usually the more public of the team, was curiously absent during the promotion, while Sadie Green was definitely front and center. Maybe Mazer knew he had a flop on his hands?โ€

โ€œBoth Sidesย thinks itโ€™s blowing your mind, but mainly what it induces is a minor headache.โ€

โ€œI guess I was expected to feel emotion at the end ofย Both Sides,ย but the only thing I felt was the strong desire to throw my controller across the room.โ€

โ€œThere is so much technically right withย Both Sides. Amazing graphics in the Myre Landing section, a haunting score by Zoe Cadogan, great sound design, a reasonably clever concept. So why did I hate it so much? Because itโ€™s pretentious, itโ€™s boring, and itโ€™s not that fun. Better luck next time, Unfair.โ€

During its first week of release,ย Both Sidesย sold approximately one- fifth of the unitsย Ichigoย had sold in its first week. Marx was still optimistic. โ€œItโ€™s a great, special game,โ€ Marx said, going into Sadieโ€™s office. โ€œMaybe itโ€™ll take longer to find its audience?โ€

โ€œPeople hate it,โ€ Sadie said.

โ€œThey donโ€™t hate it. They just donโ€™t understand it. They expectedย Ichigo,ย and marketing and publicity didnโ€™t do a good enough job telling them that it wasnโ€™t going to beย Ichigo,โ€ Marx said. โ€œAnd I havenโ€™t given up yet. Weโ€™re going to buy more ads. Weโ€™re going to send out more copies to gamers and reviewers. The retailers are still excited about it and you guys. It isnโ€™t over yet.โ€

โ€œThey hate it.โ€ Sadie put her head on her desk. โ€œIโ€™ve got a headache.โ€ Marx bent down, and he lifted Sadieโ€™s chin up. โ€œSadie, this isnโ€™t over.

Believe me.โ€

She did not. โ€œIt might be a migraine. I think Iโ€™ll go home for the day.โ€

โ€œOkay. Take the afternoon. Iโ€™d come with you, but Iโ€™m having lunch with the boys,โ€ Marx said. The boys were Antonio โ€œAntโ€ Ruiz and Simon Freeman. While Sadie and Sam had madeย Both Sides,ย Marx had begun expanding Unfairโ€™s producing efforts. The first team heโ€™d brought on was Simon Freeman and Antonio Ruiz, who were both juniors at CalArts. The boysโ€”as Marx called themโ€”were making a Japanese-style RPG, inspired by their favorite game,ย Persona. The game took place in a high school, and each character could summon alternate versions of themselves through a complicated system of wormholes.ย Love Doppelgรคngers,ย its tentative title, was part romance and part science fiction. โ€œDo you want to come? Sam said he was going to try to join.โ€

โ€œNo.โ€ Sadie took theย Dead Seaย disk from the shelf.ย Dead Seaย was her comfort game. She decided sheโ€™d go back to her apartment and kill zombies for a while.

Sadie left the office and walked home to Clownerina, who now seemed to be mocking her with his foot that wouldnโ€™t kick. She drew the curtains, and she got into bed, without taking off her clothes or her shoes. She felt ashamed and foolish. She felt covered in failure and she felt sure that people could smell and see it on her. The failure was like a fine coating of ash, after a fire. But it wasnโ€™t only on her skin; it was in her nose, in her mouth, in her lungs, in her molecules becoming part of her. She would never be rid of it.

Dov called her and she let it go to voicemail: โ€œCritics are vile,โ€ he said. โ€œThe gameโ€™s brilliant. The atmospheric effects on Oneiric areย fuckingย great. Hope youโ€™re doing okay. Call me.โ€ Sadie listened to the message, and then she hit delete.

Sam called her, and she let that go to voicemail, too: โ€œSadie, pick up.

We need to discuss this. This isnโ€™t just happening to you.โ€

Delete.

Sadie fell asleep. About fifteen minutes later, someone was knocking on her apartment door. She could hear Samโ€™s muffled voice.

โ€œSadie, let me in. We have to talk,โ€ Sam said. Sadie didnโ€™t answer.

โ€œSadie, come on. This is stupid. Talk to me. They mostly hatedย my side,

notย your side.โ€

Sadie still didnโ€™t answer.

โ€œSadie, please. This is ridiculous. How long is this going to go on?โ€ Sadie got out of bed. She swung her front door open, and Sam walked

in.

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